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                <H1><FONT face="Trekker">STAR TREK <BR>

                  TOP TEN LISTS</FONT></H1>

                <H3><FONT face="Trekker">September 1995 to October 1998</FONT></H3>

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                  <IMG src="photos/armin.jpg" alt=["Armin Shimerman]" BORDER="0" width="125" height="190"><FONT size="-1"><FONT face="Trekker" size="-2"><BR>

                  Armin Shimmerman (Quark, DS9)<BR>

                  Take A Chance With The Stars, October 12th 1996</FONT></FONT> 

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                      Main_Menu</A></FONT></TH>

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                      Port_Charles</A></FONT></TH>

                    <TH bgcolor="#FF0080"><FONT face="Trekker"> <A href="tntmac.htm"><B>MacGyver</B></A></FONT></TH>

                    <TH bgcolor="#FFD700"><FONT face="Trekker"> <A href="tntst.htm"><B>Star_Trek</B></A></FONT></TH>

                    <TH bgcolor="#2e8b57"><FONT face="Trekker"><A href="tntfu.htm"><B>Kung_Fu</B></A> 

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                    <TH bgcolor="#E02020"><FONT face="Trekker"> <A href="tntfk.htm"><B>Forever_Knight</B></A> 

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                    <TH bgcolor="#8060A0"><FONT face="Trekker"> <A href="tntmi.htm"><B>Misc</B></A></FONT> 

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            <BLOCKQUOTE>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1">Early September 

                1995 re: The 37s<BR>

                <B>Top Ten Reasons The Voyager Crew Didn't Stay On That Planet</B><BR>

                10) Planet's most common food... spam<BR>

                9) Would miss Tuvok's next stand-up act<BR>

                8) Just a mite suspicious about that slave revolt spiel<BR>

                7) Afraid of what Paris might do if he got his hands on anymore 

                ground vehicles<BR>

                6) Those sweaty black battle uniforms; a truly sorry fashion statement<BR>

                5) Not sure it's a good idea to encourage the human infestation 

                of the delta quadrant<BR>

                4) They all wanted to be there three years down the line to see 

                how Tuvok handles Pon Farr; already bought their tickets<BR>

                3) Planet doesn't have prozac; have to stay near the replicated 

                supply<BR>

                2) Harry Kim sent out a memo saying the time to report to the 

                cargo bay had been changed from 1500 to 1700. Everyone in space 

                before they had a chance to object <BR>

                And the number one reason the Voyager crew didn't stay on that 

                planet:<BR>

                1) Crippling hay fever<BR>

                </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"Let's 

                not revive them and say we did." -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> Early September 

                95<BR>

                <B>Top Ten Holodeck Fantasies Aboard Voyager</B><BR>

                10) A triumphant return home after a mere two year voyage; a ticker 

                tape parade and everything<BR>

                9) The McDonald's scenario: even if it's only holo-matter it tastes 

                better than the slop Neelix serves<BR>

                8) The 'Kick The Stuffin' Out Of A Cardassian' program<BR>

                7) 101 Different Ways they could have handled that "Caretaker" 

                problem<BR>

                6) The Ususal Interstellar Singing Star Fantasy (Future equivalent 

                of singing in the shower)<BR>

                5) Various sexual holo-fantasies that we are too inhibited to 

                describe in detail<BR>

                4) Brady Bunch re-creation<BR>

                3) The Captain's "surprise" party<BR>

                2) The old Enterprise Fantasy (I'll be Kirk and you be Spock)<BR>

                And the number one holodeck fantasy aboard Voyager:<BR>

                1) The talking horse </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"Of course, 

                of course." -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> Early September 

                95<BR>

                <B>Top Ten Ways Voyager Gets In Trouble</B><BR>

                10) Exploring peculiar nebulas<BR>

                9) Picking up hitchhikers<BR>

                8) Ticking off super-beings<BR>

                7) Letting anyone leave the ship in a shuttlecraft<BR>

                6) Not cleaning the filters on the transporter often enough<BR>

                5) Asking directions<BR>

                4) Ye olde Time Anomalies<BR>

                3) Basic misunderstanding of local politics<BR>

                2) Holodeck fantasies get out of hand<BR>

                And the number one way Voyager gets in trouble:<BR>

                1) Ion trails </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"We would 

                arrive home more quickly, Captain, if we traveled in a straight 

                line." -- Tuvok (under his breath)</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> 9/12/95<BR>

                <B>Top Ten Things The Federation Put Barclay In Charge Of</B><BR>

                10) The design of Voyager's defensive shields<BR>

                9) Finding any former Enterprise crewmembers who go missing<BR>

                8) The Cardassian/Federation cultural exchange program<BR>

                7) Creating "special" holoprograms for certain Starfleet Admirals<BR>

                6) Researching the instruction manual "How To Date A Romulan And 

                Survive"<BR>

                5) Coming up with defense plans to use against the Dominion<BR>

                4) Installing the "machines that go ppiiiinnnggg" in the new NCC-1701E<BR>

                3) Testing the interpersonal skills of Klingon transfer students<BR>

                2) Writing the revised technobabble dictionary for Starfleet Academy<BR>

                And the number one thing The Federation put Barclay in charge 

                of:<BR>

                1) The problematical manipulation of circumstances to optimize 

                the inherent risk factors to unacceptably dangerous levels. (i.e. 

                Trouble-making) </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"Humans 

                have a tendency to overindulge in wishful fantasies... Vulcans, 

                on the other hand, tell mathematical jokes." -- Tuvok</I> </FONT> 

              </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> 9/12/95<BR>

                <B>Top Ten Things That Are Subtly Different In The Mirror Universe</B><BR>

                10) Garak, not quite as good at lying<BR>

                9) The Bajorans deep-sixed the Prophets concept, and strung up 

                the Kai, five seasons ago<BR>

                8) Worf relaxing in the lap of luxury with ten wives hand feeding 

                him with prunes<BR>

                7) The Delta Quadrant happily undisturbed by any Federation types<BR>

                6) Keiko is enslaved on a moon colony waiting to be rescued by 

                Smiley<BR>

                5) Cough syrup tastes good<BR>

                4) Ferengi, human-kind's closest allies<BR>

                3) Michael Jackson, revered historical figure<BR>

                2) Picard has handlebar moustache<BR>

                And the number one thing that is subtly different in the mirror 

                universe:<BR>

                1) Most humans left-handed </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"This 

                Universe is not logical, Mr. O'Brien. We must accept that and 

                operate from that position. Please pass the explosives." -- Tuvok</I> 

                </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> 9/12/95<BR>

                <B>Top Ten Reasons We Don't Like Neelix</B><BR>

                10) Reminds us of a creepy kid we used to know in elementary school<BR>

                9) He can't make spaghetti unless it squirms under its own power<BR>

                8) He has no real good reason to continue to hang out with these 

                nutty aliens<BR>

                7) Driving the price of replicator credits through the ceiling<BR>

                6) Some guide! He never @!#$%^&* knows when it's important<BR>

                5) Won't stop playing that Thalaxian punk music in the mess hall<BR>

                4) Too possessive of Kes. She's only got nine years... let the 

                poor girl experiment<BR>

                3) On general principles, we hate any character predicted to be 

                "break out"<BR>

                2) Those clothes can make your eyes bleed<BR>

                And the number one reason we don't like Neelix:<BR>

                1) He's morale officer, isn't that reason enough </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"Mr. 

                Neelix, if you serve another meal like this one, it will be my 

                duty to confine you to the brig."-- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> 9/19/95<BR>

                <B>Top Ten Things That Annoy Tuvok</B><BR>

                10) Neelix calling him "Mr. Vulcan"<BR>

                9) They never let him put anyone in the brig<BR>

                8) The Captain philosophizing at inappropriate moments<BR>

                7) That low whine from the impulse engines that humans do not 

                seem to hear<BR>

                6) No Vulcan equivalent to the phrase "curiosity killed the cat"<BR>

                5) The crew's Pon Farr betting pool<BR>

                4) The Captain and Mr. Chakotay flirting on the bridge<BR>

                3) Holodeck always booked up when he wants to play "Surak vs. 

                The Barbarians"<BR>

                2) Small talk<BR>

                And the number one thing that annoys Tuvok:<BR>

                1) Pool tables that aren't level </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"Nine 

                ball in the corner pocket, 1.579 seconds before the eight ball 

                falls in the side pocket, after banking off the side, here. (*click*click 

                thunk*poom*thunk*). That is 12.5 replicator credits you owe me, 

                Mr. Paris." -- Tuvok</I>

                </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> <BR>

                9/19/95<BR>

                <B>Top Ten Things That Are Sexually Attracted To The Voyager</B><BR>

                10) Space slugs<BR>

                9) ST:TMP's Vger<BR>

                8) Garbage scows<BR>

                7) Small meteors<BR>

                6) Michael Jackson<BR>

                5) Many varieties of nebulae<BR>

                4) Large Blue Whales<BR>

                3) That creature in TNG's "Tin Man"<BR>

                2) Kinky Kazons<BR>

                And the number one thing that is sexually attracted to the Voyager:<BR>

                1) A 1936 Ford Pickup Truck<BR>

                </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"Do not 

                worry about my... Pon Farr, Captain. It is my intention to take 

                applications at the appropriate time." -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> 9/26/95<BR>

                <B>Top Ten Things Tom Paris Hates About Time Anomalies</B><BR>

                10) They're more common than wormholes<BR>

                9) Everytime he has a hot date planned, Voyager seems to run into 

                one<BR>

                8) Voyager doesn't have enough real alcohol to do Time Anomalies 

                the fun way<BR>

                7) He's quite sure that, with his luck, if he's ever thrown back 

                in time, it will be the middle of the black plague<BR>

                6) They wreak havoc with his pool game<BR>

                5) Everyone, except him and Neelix, seems to understand temporal 

                technobabble<BR>

                4) They cause whole adventures he doesn't even remember<BR>

                3) Chakotay thinks they're funny<BR>

                2) You get in trouble for things you haven't even thought of doing 

                yet<BR>

                And the number one thing Tom Paris hates about time anomalies:<BR>

                1) They really screw up the timer on the VCR </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"Logically, 

                if we changed events so that they never happened, then we would 

                not need to take the actions to prevent them now. The paradox 

                is why we can do nothing to make Neelix disappear." -- Tuvok</I><BR>

                <BR>

                </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> 10/2/95<BR>

                <B>Top Ten Ways To Detect A Changeling</B><BR>

                10) Take a blood sample<BR>

                9) They can eat Klingon food without gagging<BR>

                8) See if there's two of anybody<BR>

                7) They don't become intoxicated<BR>

                6) Try "Simon says....turn into a Saurian Brandy bottle."<BR>

                5) Surgery<BR>

                4) Toss 'em out the airlock<BR>

                3) Have everyone sit down and wait until one of you turns into 

                a puddle of goop<BR>

                2) They do not understand knock-knock jokes<BR>

                And the number one way to detect a Changeling:<BR>

                1) They're the ones without anti-perspirant in their bathrooms 

                </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"I'm 

                entirely too cool to panic in this sort of situation." -- Cpt. 

                Benjamin Sisko</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> 10/3/95<BR>

                <B>Tuvok's Top Ten Pieces Of Good Advice That People Ignore</B><BR>

                10) We should avoid the anomaly, Captain<BR>

                9) It is unwise to prod Klingons with sharp instruments<BR>

                8) Mr. Paris, it is not advisable to do loop-de-loops in space<BR>

                7) You'd get further with the Captain, Mr. Chakotay, if you stopped 

                losing shuttlecrafts<BR>

                6) B'Elanna, your staff might work more efficiently if you did 

                not threaten to mutilate them<BR>

                5) Don't pick at it<BR>

                4) Kes, you should consider varying your amorous experiences<BR>

                3) Mr. Kim, I have found the best thing for a cold is hot plomik 

                soup<BR>

                2) Don't eat the birthday cake Neelix prepared<BR>

                And Tuvok's number one piece of good advice that people ignore:<BR>

                1) Duck </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"My animal 

                spirit, Mr. Chakotay, is a microscopic cell life form, native 

                to Alpha Ceti Seven." -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> 10/5/95<BR>

                <B>Top Ten Things Worf Will Have Trouble Getting Used To At Deep 

                Space Nine</B><BR>

                10) The dim lighting and serious lack of color<BR>

                9) Miles O'Brien acting more put upon than ever<BR>

                8) The wormhole making those bright flashes of light during his 

                sleep period<BR>

                7) That Cardassian tailor always making the necks on the shirts 

                too big<BR>

                6) Doctor Bashir's dubious sense of humor<BR>

                5) The sleepy monotone Sisko uses that makes one suspect that 

                he might turn into a raving lunatic at any given moment<BR>

                4) Field trips<BR>

                3) Quark looking at him funny when he orders prune juice<BR>

                2) Dax developing a crush on him<BR>

                And the number one thing Worf will have trouble getting used to 

                at Deep Space Nine:<BR>

                1) The stiff competition for Grumpiest Officer </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"I am 

                not a Merry Man." -- Worf<BR>

                "Good! We just hate that around here." -- Kira</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> 10/10/95<BR>

                <B>Top Ten Things Neelix and Tom Paris Have In Common</B><BR>

                10) Each thinks that the Captain believes he is indispensable<BR>

                9) Don't like people shooting at them<BR>

                8) Neither of their prospects are all that great when Voyager 

                gets back to the Alpha Quadrant<BR>

                7) They argee that going down to a planet in a shuttlcraft, because 

                the atmosphere is too funky to beam through, is a BAD idea<BR>

                6) Three Stooges fans (But Paris likes Curly and Neelix prefers 

                Shemp)<BR>

                5) Neither is ever invited to the really good parties<BR>

                4) A dire fear of going through another of these bonding episodes<BR>

                3) Sexually intimidated by B'Elanna<BR>

                2) Same nickname.... Jinx<BR>

                And the number one thing that Neelix and Tom Paris have In Common:<BR>

                1) That 'Little Red Riding Hood' fantasy about Kes </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"An interesting 

                phenomena, but the similarities may only be the result of an approximately 

                equal level of sapience. I, myself, believe Larry was the most 

                accomplished Stooge." -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> November 

                8 1995<BR>

                <B>Top Ten Reasons Tuvok and Chakotay Don't Like Each Other</B><BR>

                10) Chakotay keeps flirting with the Captain<BR>

                9) Tuvok acts like he has an exclusive on Captain Janeway<BR>

                8) Chakotay always forgetting to turn off the Holodeck. Tuvok 

                tired of finding Partridge Family program still running<BR>

                7) Tuvok's holoprogram takes up too much memory. Does he have 

                to put in every detail of those Elm Street movies?<BR>

                6) Tuvok doesn't understand why Chakotay resents that Tuvok masqueraded 

                as a Maquis<BR>

                5) Chakotay thinks Vulcans make lousy Maquis anyway<BR>

                4) Chakotay disregards the logical course of action if at all 

                possible<BR>

                3) Tuvok always bringing up logic when it's too damn late anyway<BR>

                2) Chakotay worried that Tuvok might think that Klingons have 

                the right idea about how to get promoted<BR>

                And the number one reason Chakotay and Tuvok don't like each other:<BR>

                1) Fundamental Philosophical Difference....Tuvok prefers "Jeopardy", 

                while Chakotay swears by "Wheel of Fortune" </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"If I 

                had been in command of the mission perhaps we would not now be 

                down to only one shuttlecraft.... You may take that anyway you 

                wish, Mr. Chakotay." -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> Nov 13 1995<BR>

                <B>Tuvok's Top Ten Suppressed Negative Impulses</B><BR>

                10) Telling Mr. Chakotay to stuff it where the sun don't shine<BR>

                9) Expressing his approval of the Captain's new hair-do<BR>

                8) Telling off-color Maquis jokes<BR>

                7) Spray painting the corridors with really difficult mathematical 

                equations<BR>

                6) Forcing Neelix to eat whatever it was he served for dinner 

                last night<BR>

                5) Mentally eavesdropping on all the Captain's one-on-one discussions 

                in the ready room<BR>

                4) Playing his Vulcan harp real loud in the middle of the night<BR>

                3) Borrowing Janeway's gothic romance holoprogram<BR>

                2) Squealing "yippeeee!" every time they go into warp<BR>

                And Tuvok's number one suppressed negative impulse:<BR>

                1) Spitting </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"If I 

                were indulging my negative impulses you would be picking your 

                teeth out of the bulkhead." -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> Nov 13 1995<BR>

                <B>Top Ten Things Voyager Is Getting A Reputation For In The Delta 

                Quadrant</B><BR>

                10) Wild Parties<BR>

                9) Picking up Hitchhikers<BR>

                8) Bad sense of direction<BR>

                7) Suckers for an anomaly<BR>

                6) Low sales resistance<BR>

                5) Selling "Baywatch" tapes at a low, low price<BR>

                4) A peculiar smell<BR>

                3) Tedious moralizing<BR>

                2) Always trying to "get in touch with their feelings"<BR>

                And the number one thing Voyager is getting a reputation for in 

                the Delta Quadrant:<BR>

                1) Landing on anything that stays still long enough </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"No, 

                Captain, I don't think flower picking is a sufficient reason to 

                land the ship on the surface." -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> November 

                27th 1995<BR>

                <B>Top Ten Things Tuvok Considers Torture</B><BR>

                10) Perpetual "Wings" reruns<BR>

                9) The Captain's weekly sing-a-longs<BR>

                8) Harry's clarinet playing<BR>

                7) The mental noise of everyone on the ship thinking "What the 

                hell was that?" at once<BR>

                6) The scent of Tom Paris' cologne<BR>

                5) Barry Manilow's greatest hits<BR>

                4) Watching the Captain let her first officer do anything he wants 

                and then only giving Chakotay a slap on the wrist<BR>

                3) Neelix<BR>

                2) Leonard Nimoy's poetry<BR>

                And the number one thing Tuvok considers torture:<BR>

                1) Sixty-eight more years on Voyager </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"Mr. 

                Kim, if you play "Mandy" again I shall certainly break your neck." 

                -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> November 

                27th 1995<BR>

                <B>Top Ten Lines Paris Would Like To Have If They Ever Give Him 

                More Than Three In An Episode</B><BR>

                10) B'Elanna, I never knew you felt this way about me<BR>

                9) No need to rename the Quadrant for me, I was just doing my 

                duty<BR>

                8) Yes, I'd be happy to take the bridge, Captain<BR>

                7) Kes, I never knew you felt this way about me<BR>

                6) Bond, James Bond<BR>

                5) What if I don't want to steer the ship on that course<BR>

                4) Captain, I never knew you felt this way about me<BR>

                3) That's right, the city is named after me<BR>

                2) Chakotay, I never knew you... oh, forget it!<BR>

                And the number one line Paris would like to have if they ever 

                give him more than three in an episode:<BR>

                1) Bite me </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"Why 

                would I want to bite you, Mr. Paris?" -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> January 

                1996<BR>

                <B>Top Ten Things Janeway Would Be Surprised To Learn About The 

                Kazon</B><BR>

                10) Expert ping-pong players<BR>

                9) They just keep rolling along<BR>

                8) Greatly enjoy Disney films<BR>

                7) Keg parties every Friday night<BR>

                6) They make fun of her hair<BR>

                5) They don't like Seska either<BR>

                4) Now publishing book of Voyager jokes<BR>

                3) Generous tippers<BR>

                2) They have a rich and diverse culture that has survived against 

                great odds<BR>

                And the number one thing Janeway would be surprised to learn about 

                the Kazon:<BR>

                1) They don't give a damn what she thinks of them<BR>

                

                </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"No, 

                Captain, I do not care how many Kazons it takes to screw in a 

                light bulb." -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> February 

                9th 1996<BR>

                <B>Top Ten People With Whom It's a Bad Idea To Mind Meld</B><BR>

                10) Psycho Killers<BR>

                9) Chakotay, just after he's lost another shuttle<BR>

                8) Michael Jackson<BR>

                7) Dead guys<BR>

                6) Janeway in a holier-than-thou snit<BR>

                5) Rush Limbaugh<BR>

                4) A wandering borg<BR>

                3) Neelix<BR>

                2) A UPN Network Executive<BR>

                And the number one person with whom you should not mind-meld:<BR>

                1) Yourself </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"You're 

                not suggesting that I should go mind meld with myself, are you 

                Captain?" -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> March 5th 

                1996<BR>

                <B>Top Ten Things Tom Paris Thinks About While In The Brig</B><BR>

                10) Giving Chakotay a new tatoo, preferably somewhere very painful<BR>

                9) How many minutes there are in seventy years<BR>

                8) The relative comfort of the nice, safe, cozy prison (excuse 

                us... rehabilitation center) he was in back on earth<BR>

                7) Pepperoni Pizzas and Rigellian Stout<BR>

                6) If he doesn't start behaving are they planning on making Suter 

                his roommate<BR>

                5) Maybe getting two measly lines a show wasn't so bad if it means 

                they slap you in the brig if you don't keep your mouth shut<BR>

                4) Making a low-rider out of 1967 Oldsmobile<BR>

                3) Harry posting bail<BR>

                2) What a lousy break it is that he got a bad attitude just as 

                they're about to need suspects for warp coil sabotage<BR>

                And the number one thing that Tom Paris thinks about in the brig:<BR>

                1) Sexual frustration </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"No, 

                Mr. Paris, no female crewmembers have requested permission to 

                visit you. Is it likely?" -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> September 

                1996<BR>

                <B>Top Ten Reasons Going On A Camping Trip With The Voyager Crew 

                Is Not A Good Idea</B><BR>

                10) Setting up camp by a volcano; okay by them<BR>

                9) Can't depend on Paris to pick you up on time<BR>

                8) No kindling; let's give all the women a bad hair cut<BR>

                7) Team leader, Neelix, not aware that humanoid bones in front 

                of a cave is a bad sign<BR>

                6) Tuvok usually cranky; might want to annoy the local natives<BR>

                5) Harry makes one horrible omlette<BR>

                4) Chakotay trying to get the hang of the bow and arrow could 

                be very dangerous for camping companions<BR>

                3) ASCAP takes all the fun out of their campfire sing-a-longs<BR>

                2) B'Elanna keeps offering to "race 'ya."<BR>

                And the number one reason going on a camping trip with the Voyager 

                crew is not a good idea:<BR>

                1) No one brings marshmallows<BR>

                </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"Fighting 

                monsters is all in a day's work for me, Captain. It was associating 

                with unwashed crewmembers that I found distasteful." -- Tuvok</I> 

                </FONT> </P>

              <HR>

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                <H1><FONT face="Arial, Helvetica, sans-serif" size="-1"><A name="warning"><FONT color="#CC0000">WARNING</FONT></A></FONT></H1>

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              <P>

                <CENTER>

                  <FONT face="Arial, Helvetica, sans-serif" size="-1"> Time Warp 

                  ahead! Please fasten your, whatever it is you have to fasten, 

                  and prepare for a two year leap into the future. Thank you and 

                  have a safe trip. </FONT> 

                </CENTER>

                <FONT face="Arial, Helvetica, sans-serif" size="-1"><BR>

                </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> September 

                1998<BR>

                <B>Top Ten Disadvantages to Living on Deep Space Nine</B><BR>

                10) Never know who might take over next week<BR>

                9) No Cable<BR>

                8) Jake wants to interview you<BR>

                7) Cardassian doors difficult to operate when you've had a few 

                drinks<BR>

                6) Price of holosuites vary widely with Quark's moods<BR>

                5) O'Brien keeps sabotaging the environmental controls so he'll 

                have something to fix<BR>

                4) All those damn Bajoran holidays<BR>

                3) Only tailor on the station often busy with other things now<BR>

                2) Rom already taken<BR>

                And the number one disadvantage to living on Deep Space Nine:<BR>

                1) High insurance rates </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"You 

                mean I should have had life insurance." -- Jadzia Dax</I> </FONT> 

              </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> September 

                1998<BR>

                <B>Top Ten Effects Neelix's stew has on the Voyager Crew</B><BR>

                10) Indigestion<BR>

                9) Seven sprouts Borg implants<BR>

                8) Harry falls in love<BR>

                7) Overcrowded Sickbay<BR>

                6) Increase in anonymous death threats taped to Neelix's door<BR>

                5) Everyone furiously starts working on a way to shorten the trip 

                home<BR>

                4) Lots more talk about mutiny<BR>

                3) Janeway becomes annoyingly sanctimonious<BR>

                2) Fewer pets (them pussycats is quick)<BR>

                And the number one effect Neelix's stew has on the Voyager Crew:<BR>

                1) Shuttle shortage </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"No, 

                Mr. Neelix, this is not Plomik soup. Something like this is usually 

                referred to as sewage." -- Tuvok</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> September 

                20th 1998<BR>

                <B>Top Ten Rejected New Star Trek Series</B><BR>

                10) Star Trek Academy Washouts (Too Close to Voyager)<BR>

                9) Star Trek: Kes Kicks Ass (Everyone sick and tired of the Delta 

                Quadrant)<BR>

                8) Star Trek: Jake Sisko - Ace Reporter (Nausea factor off the 

                scale)<BR>

                7) Star Trek: Geordi's Tool Time (Insurance rates too high)<BR>

                6) Star Trek: Betazoid Psychic Hotline (Celebrities refused to 

                give testimonials)<BR>

                5) Star Trek: The Adventures of Lt. Wesley Crusher (Nausea factor 

                again!)<BR>

                4) Star Trek: Vulcan Extreme Sports (Illogical)<BR>

                3) Star Trek: Red Shirt Security Forces (Cast all died in the 

                pilot)<BR>

                2) Star Trek: Cardassians (Too much arguing over billing)<BR>

                And the number one rejected new Star Trek Series:<BR>

                1) Star Trek: Bajoran Folk Tales </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"What's 

                that supposed to mean?" -- Colonel Kira</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> October 

                1998<BR>

                <B>Top Ten Disadvantages To Being The Emissary</B><BR>

                10) Have to attend ceremonies on all the tedious Bajoran holidays<BR>

                9) Sets you up as Dukat's favorite target<BR>

                8) People look at you funny whenever you say "Well, the other 

                day the prophets told me...."<BR>

                7) Visions make holosuite programs seem kind of ho hum<BR>

                6) Close friends suddenly Pag'h Wraith fodder<BR>

                5) Doesn't make your son any more likely to choose Starfleet<BR>

                4) Everytime that damn wormhole opens and closes you get a cramp 

                in your left thigh<BR>

                3) They pay you even less than Starfleet<BR>

                2) Clinging Bajoran Children<BR>

                And the number one disadvantage to being the Emissary:<BR>

                1) Everything looks like an Orb </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"Is my 

                memory playing tricks on me or are have you gotten stranger?" 

                -- Ezri Dax</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> October 

                1998 <B>Top Ten Ideas Worf Rejected For Getting Jadzia into Stovokor</B><BR>

                10) Find Voyager<BR>

                9) Eat outdated yogurt<BR>

                8) Challenge Quark to a game of Tongo<BR>

                7) Pound nine inch nails up his nose<BR>

                6) Steal Sisko's baseball<BR>

                5) Drink Cardassian Canar until he pukes <BR>

                4) Tell Kira he does not care for her new hairstyle<BR>

                3) Do a fly by of Cardassia and moon them<BR>

                2) Vow revenge on Gul Dukat<BR>

                And the number one idea Worf rejected for getting Jadzia into 

                Stovokor:<BR>

                1) Sign up for Celebrity death match<BR>

                </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I><BR>

                "What if Jadzia doesn't want to go to Sto'vo'kor?" -- Quark</I> 

                </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> October 

                1998 <B><BR>

                Top Ten Mental Health Problems The Deep Space Nine Crew Will Bring 

                to Ezri</B><BR>

                10) Miles experiencing a sense of foreboding that someone is going 

                to torture him<BR>

                9) Kira's obsession with the upper Pylons<BR>

                8) Sisko beginning to think that his visions aren't coming from 

                the prophets or the Pag'h Wraith. They're incredibly late broadcasts 

                from recalcitrant UPN stations.<BR>

                7) Odo doesn't know how to tell Kira that he doesn't want to play 

                Intendant and Slave anymore<BR>

                6) None of them can shake the feeling they're being watched<BR>

                5) Worf starts to experience an inexplicable fear of vacuum cleaners<BR>

                4) Jake doesn't really have a problem just came to check her out<BR>

                3) Julian trying to resist telling Kira he does want to play Intendant 

                and Slave<BR>

                2) Vic is tired of everyone coming to him with their problems<BR>

                And the number one mental health problem The Deep Space Nine Crew 

                will bring to Ezri:<BR>

                1) Weyounaphobia </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"So you're 

                just going to give up?" -- Sisko</I> </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> October 

                24th 1998<BR>

                <B>Top Ten Things The Voyager Crew Did To Keep Busy in The Void</B><BR>

                10) Roasted weenies over the warp core<BR>

                9) Spread rumors about Chakotay and Janeway<BR>

                8) Lego sculptures<BR>

                7) Watched "Gilligan's Island"... again!<BR>

                6) Beer chugging contests on the holodeck with the safeties off<BR>

                5) Listened to Tuvok's comedy act in the crew lounge<BR>

                4) Every once in a while shouted "Look! A Star!"<BR>

                3) Spread rumors about Seven of Nine and the Replicator<BR>

                2) Counted the shuttlecraft<BR>

                And the number one thing the Voyager Crew did to keep busy in 

                The Void:<BR>

                1) Shadow puppets </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"I assure 

                you Mr. Paris, that looks nothing like a bunny." -- Tuvok</I> 

                </FONT> </P>

              <P><FONT face="Arial, Helvetica, sans-serif" size="-1"> October 

                26th 1998<BR>

                <B>Top Ten Reasons Garak Didn't Play For The Niners</B><BR>

                10) Thought altering Morn's pants was a more worthwhile activity<BR>

                9) Now suffering from agoraphobia<BR>

                8) Throws like a girl<BR>

                7) Thinks uniforms are tragically unfashionable<BR>

                6) Kira told him the tryouts were in upper pylon three<BR>

                5) Didn't want to play unless he could pitch<BR>

                4) His experiment infusing gum with Cardassian Kanar flavor went 

                badly awry<BR>

                3) Holding out for a more lucrative contract<BR>

                2) Sisko didn't want to explain to the Federation why an entire 

                team of Vulcans had disappeared<BR>

                And the number one reason Garak didn't play:<BR>

                1) Failed the drug test </FONT> </P>

              <P> <FONT face="Arial, Helvetica, sans-serif" size="-1"><I>"You 

                are attempting to manufacture a triumph where none exists." -- 

                Solok</I></FONT> </P>

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